I am a seasoned game designer with 6 years of experience, committed to self-improvement and skilled at making things happen. I’m a creative individual with a strong skill set for designing games and leading design teams.
I excel at creating efficient and high-fidelity prototypes, crucial for validating ideas and ensuring cost-effective development. My experience covers pitching innovative concepts, crafting intuitive UX designs, conducting thorough user research, developing game systems, and managing in-game content. I'm also experienced in agile methodologies and have successfully led design teams.
I have a proven track record of shipping games, with extensive expertise in system design, balancing mechanics, ensuring engaging gameplay experiences, and using analytics to iterate and validate game systems.